Remember
Aerial hits exist — do not treat jump as cosmetic.

Minecraft Dungeons 2 wiki and guides for beginner combat, walkthrough, enchantments, capes, Sift, mobs, and Discord.
Last updated: September 2026
Steam · Xbox · PS5 · Switch / Switch 2 · 1–4 co-op
Launch
Minecraft Dungeons II loop: explore Overworld rifts, fight with twelve slots, stash Enchantment Books, enter the Sift.
Minecraft Dungeons II is a Action RPG · dungeon crawler · loot · co-op from Mojang Studios, Double Eleven, published by Xbox Game Studios, released September 29, 2026 on PC (Steam) · Xbox Series X|S · PlayStation 5 · Nintendo Switch · Nintendo Switch 2. A new threat descends upon the Overworld...
Minecraft Dungeons II is a dungeon-crawling action RPG set after the first game. Mysterious rifts scar the Overworld, Sculk spreads, and the Illager High Council — Prime Enchanter, Supreme Evoker, and Grand Illusioner — threatens both the Overworld and the Sift. Play solo or with up to four players locally, online, cross-platform, or mixed, including Party Code join and matchmaking.
This Minecraft Dungeons 2 wiki groups Sift rifts, Enchantment Library rules, and the Illager High Council line. The Minecraft Dungeons 2 guides below cover beginner combat, campaign order, Java capes, and Discord. A second Minecraft Dungeons 2 wiki pass should still match Steam app 1912410. Use a Minecraft Dungeons 2 guide when you need the loot loop, not a Java survival seed. Verified September 30, 2026. Not affiliated with Mojang, Microsoft, or Nintendo.
| Title | Minecraft Dungeons II |
|---|---|
| Developer | Mojang Studios, Double Eleven |
| Publisher | Xbox Game Studios |
| Platform | PC (Steam) · Xbox Series X|S · PlayStation 5 · Nintendo Switch · Nintendo Switch 2 |
| Released | September 29, 2026 |
| Mode | 1–4 players · local, online, cross-play, mixed, Party Code, matchmaking |
| Setting | Overworld · Sift · Illager High Council |
| Price | $29.99 Standard / $49.99 Deluxe (check live store) |
| Steam achievements | 32 Steam achievements (store listing) |
| Last verified | September 30, 2026 |
Beginner combat, campaign walkthrough, Discord, and cape redeem for this **Minecraft Dungeons 2 wiki**. Jump to a section, then open the matching **Minecraft Dungeons 2 guide**.
Dodge, jump, 12 slots, Enchantsmith, first rift.
Overworld → Sift → Illager High Council.
Franchise invite discord.com/invite/minecraftdungeons.
Twisted Cape, Soul Cape, Minecraft account redeem.
New dimension through Overworld rifts.
Enchantments, mobs, cross-play, Deluxe.
First hour → Sift → Council bosses → capes.
Reveal, gameplay trailer, September launch.
Minecraft Dungeons II is a loot action RPG. Your “class” is the 12-slot loadout plus Enchantment Library — there is no official class screen.
Dodge roll and jump are first-class. Use them to skip telegraphs and reach ledges the first game never asked for.
Aerial hits exist — do not treat jump as cosmetic.
Weapons, four armor pieces, artifacts, and talismans share a larger bar than Dungeons 1’s six slots.
Helmet, chest, legs, and boots are separate.
Books add unique enchants to a personal library. Apply and upgrade them at the Enchantsmith.
Slot eligibility still matters — not every book fits every piece.
Ranged ammo regenerates over time so you can kite instead of looting every quiver.
Still swap to melee when a pack closes.
Overworld rifts lead to the Sift. Treat them as story and loot gates, not optional cosmetics.
Fast travel and teammate teleport exist for co-op stragglers.
Up to four players: local, online, cross-play, mixed, or matchmaking.
Buying on Switch does not automatically gift a Steam copy.
This is Minecraft Dungeons II (2026), not Java/Bedrock survival and not Roblox.
There is no official class select — your 12-slot loadout and Enchantment Library are the “class”.
Dodge roll and jump are first-class. Use them to skip damage and reach ledges.
Ranged ammo refills on a timer — stop hoarding arrows like Dungeons 1.
Enchantment Books go to a personal library; the Enchantsmith applies them to eligible slots.
Java/Bedrock capes from Deluxe or pre-order are redeemed on Minecraft accounts, not inside a Roblox code box.
Investigate rifts, help Overworld settlements, then push the Illager High Council across Overworld and Sift.
Start
Connected regions, side events, merchants, and the first Sculk anomalies.
Dimension
New biomes and enemies through rifts. Core marketing pillar alongside Overworld.
Antagonists
Prime Enchanter, Supreme Evoker, Grand Illusioner. Named bosses in community dumps still need in-game confirmation.
Repeat
Uniques, higher enchant tiers, co-op scaling. Do not freeze a forever tier list in week one.
Franchise invite https://discord.com/invite/minecraftdungeons. Channel names are not published here.
Quasi-official
discord.com/invite/minecraftdungeons lists MINECRAFT DUNGEONS. Prefer Minecraft.net or Steam if the slug rotates.
Pre-order and Deluxe cosmetics include Java/Bedrock capes (Twisted Cape, Soul Cape) redeemed on a Minecraft account — not a Roblox codes page.
Store editions
Deluxe lists DLC 1–2 as they release, hero skins, Soul Cape, Blub Pet. Pre-order listed Twisted Cape and Twisted Chicken Pet.
Separate intent
Note block codes are a community ARG, not Deluxe SKUs. See the dedicated page.
Overworld plus the Sift. Overworld · Sift · Illager High Council.
Connected map, settlements, caves, merchants, fast travel.
New dimension through rifts. Unfamiliar biomes and enemies.
Named bosses (Twisted Warden, Council trio, community lists). Counts differ by dump — tag sources.
Community maps mention Soul Storm sites and Echo Shards. Treat counts as TBA until HUD dump.
Community databases disagree on region and minecart counts. This wiki prefers in-game labels over file scrapes.
Enchantment Library, bestiary, cross-play, Deluxe — the four lookup systems on this wiki.
Library
Books → library → Enchantsmith. Upgrade tiers. Builds wrap the library, not a class tree.
Bestiary
Sculk-twisted fauna, Illagers, Sift natives. Counts differ by wiki dump.
Co-op
Xbox, PlayStation, Switch, PC can mix. Party Code vs matchmaking.
SKU
DLC 1–2 on a schedule, cosmetics, Blub. Standard is the campaign.
A loot campaign. Checkpoints below are habits, not a timer.
Dodge, jump, fill slots, first books.
You can clear a pack without standing in every telegraph.
Enter the Sift on purpose.
You know Overworld ≠ Sift loot pools.
Twisted Warden and Council fights.
You can name the next story beat without a spoiler dump.
Enchantsmith upgrades and slot questions.
You stop treating Dungeons 1 enchant tables as this game.
Capes and Deluxe pets on Minecraft / store SKUs.
You can tell a cape code from a note-block puzzle.
Minecraft Dungeons II milestones below are store and press dates, not invented patch numbers.